Delay primitive not passing audio?
Posted: Thu Mar 09, 2017 4:15 pm
Can anyone think of why a Delay primitive would not pass any audio?
I've debugged the hell out of my schematic and narrowed it down to this one primitive - bypassing it (just by moving the link) allows audio to pass.
It doesn't seem to matter what the delay value is set to (I've tried 0, 1, 44100, 88200, and values in between...no effect). I even tried setting it to 0.5 (even thought it expects an int) for a laugh. No luck.
The documentation states the delay value should be in samples (i.e. not in seconds or milliseconds or beats or anything), is that correct?
Is this a bug in FS or am I missing something?
Thanks
I've debugged the hell out of my schematic and narrowed it down to this one primitive - bypassing it (just by moving the link) allows audio to pass.
It doesn't seem to matter what the delay value is set to (I've tried 0, 1, 44100, 88200, and values in between...no effect). I even tried setting it to 0.5 (even thought it expects an int) for a laugh. No luck.
The documentation states the delay value should be in samples (i.e. not in seconds or milliseconds or beats or anything), is that correct?
Is this a bug in FS or am I missing something?
Thanks