Clock Accuracy - 10ms?
Posted: Fri Nov 20, 2015 11:38 am
The manual says:
The schematic clock runs at 100 Hz. Unlike the Tick components which are not time precise due to
their use of Windows timers, the Events system uses a different timer which is much more accurate so
each 10 millisecond tick should occur precisely on time.
This means that if I call events under 10ms they might be not in synch? For example:
call an event every 1 ms. So 10 times between 2 clocks. They can be un-synch so? Occuring essentially not every 1 ms?
This could be a problem, since I'm making a LFO that change many values during the time, that will occurs around 1ms or less...
The schematic clock runs at 100 Hz. Unlike the Tick components which are not time precise due to
their use of Windows timers, the Events system uses a different timer which is much more accurate so
each 10 millisecond tick should occur precisely on time.
This means that if I call events under 10ms they might be not in synch? For example:
Code: Select all
input 10, nil, time + 0.001
call an event every 1 ms. So 10 times between 2 clocks. They can be un-synch so? Occuring essentially not every 1 ms?
This could be a problem, since I'm making a LFO that change many values during the time, that will occurs around 1ms or less...