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help with sfz player!!!

Posted: Thu Jul 17, 2014 9:03 pm
by apoc123
can anyone explain why i can not load in an sfz into the sfz player, it will load but no sound and i have it hooked up right i believe it looks like it load the sfz but does not load the samples or paremeters

Re: help with sfz player!!!

Posted: Fri Jul 18, 2014 6:45 am
by kortezzzz
Hi!
Please, share your full schematic file. Upload it here and you'll get the needed help.

Re: help with sfz player!!!

Posted: Fri Jul 18, 2014 10:26 am
by CoreStylerz
Make sure your SFZ are compatible some didn't load correctly.

Re: help with sfz player!!!

Posted: Sat Jul 19, 2014 11:03 pm
by apoc123
HERE IS A LINK TO THE SCHEMATIC AND AN SFZ TO LOAD INTO IT.... PLEASE HELP GUYS.....maybe im not doin something right....

SCHEMATIC
http://www.uploadmb.com/dw.php?id=1405807161


SFZ
http://www.uploadmb.com/dw.php?id=1405807356

Re: help with sfz player!!!

Posted: Sun Jul 20, 2014 5:56 am
by kortezzzz
Hi.
Here is the schematic+fixed sfz file. Work fine on my machine.
Take a look inside the sfz (open it using notepad) and see what has changed comparing the first one.
Generally, my best suggestion is to leave inside the sfz only the most basic properties and make the
advanced tweaking inside FS. I'v also added a ADSR to avoid stuck notes and fatal release problems;
very important when working with samples.

Try it and report.

http://www.uploadmb.com/dw.php?id=1405831646

Re: help with sfz player!!!

Posted: Mon Jul 21, 2014 2:35 pm
by apoc123
thanks kortez....!!!!

Re: help with sfz player!!!

Posted: Mon Jul 21, 2014 4:23 pm
by apoc123
Hey Kortez...... I got it working man thanks! I have one problem now, my adsr is acting weird, I cant press a note and have it sustain and decay a little after I release the midi key, I tried rewiring in different places with no luck...... the adsr works but it only alters the sample if I hold it down....as soon as I release the midi keyboard note, it abruptly stops no matter if I have the decay sustain and release all the way up.........help brother and thanks so much!

Re: help with sfz player!!!

Posted: Mon Jul 21, 2014 9:30 pm
by kortezzzz
Lets try again. What I'v done is deleting the multisample module's inner adsr that causes sometimes weird behavior and also eating to much CPU, and by that, gave the full control to the added adsr module. the file is attached.

By the way, people, we must have a "hard to trace" multisample format inside FS, instead of SFZ format, that supports closed and un-convertable soundbank (like SF2, but unique...) . There is no way we can protect our samples when releasing a sampler, which means there is no point to built and release one. There are lot of formats that FS can adopt. Just looked today into "awave studio" and saw; THIS IS MUST BE DONE.

Re: help with sfz player!!!

Posted: Tue Jul 22, 2014 1:59 am
by apoc123
THANKYOU so much kortez and I agree we should come up with a non-stealable sample system, I like the way nexus has there fxp files...... we will figure something! thanks again for the help