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Re: ruby keyboard
Posted: Mon Mar 02, 2015 3:36 pm
by Perfect Human Interface
This is so cool Nubeat.

I noticed some odd notes playing with you click around the bottom edge right below the keys and the right-most pixels. And occasionally on the edge right between the keys.
Also I know it's a pain but for those of us who are particular about our graphics, it's really best to create a few pixels of buffer around the edge of the draw area so that the edges aren't getting clipped off. Unless you make the outline weight 0.1, which I prefer anyway. If I were you I'd add that to the properties as well.
I like the sound of those sine tones so much that I couldn't stop clicking on this for some time.

Re: ruby keyboard
Posted: Wed Mar 04, 2015 9:41 am
by Nubeat7
thx for the report, i forgot the check, if mouse is in valid area inside the mouseLdown method (i did it only in the captureMouse methode)... so i fixed again just the half of the bug...damn
anyway now everything should be fine (i hope

)
update as usual in the first post
Re: ruby keyboard
Posted: Wed Mar 18, 2015 7:32 pm
by djbrynte
is it possible to make some 3d version or something? I can pay for a 3d version ?

Re: ruby keyboard
Posted: Fri Mar 20, 2015 12:47 pm
by djbrynte
i think its a bugg in the keyboard its crashed some times.
Re: ruby keyboard
Posted: Fri Mar 20, 2015 7:02 pm
by djbrynte
sry was not the piano i made mistake with 2 same presets in synth. 2 knobs with same values :/
Re: ruby keyboard
Posted: Fri Feb 19, 2016 8:52 am
by Nubeat7
hi all, just updated the first post and added an image version of the keyboard, there you can use your own images for the keys to make it look more realistic

Re: ruby keyboard
Posted: Fri Feb 19, 2016 10:14 am
by RJHollins
Hi NuBeat ... downloaded the new posting ....
I got a 'Buffer can't be create' ... error.
and ... the GUI does not have any keys showing

Re: ruby keyboard
Posted: Fri Feb 19, 2016 10:20 am
by Loopeytunes
I'm using FS 3.0.8.1 and all seems to work for me.
I've been working on a scalable keyboard and now this makes it pointless for me to finish it haha
Great work and thank you for the update.
Cheers,
Loopey
Re: ruby keyboard
Posted: Fri Feb 19, 2016 10:36 am
by Spogg
Brilliant keyboard!
I like so much about this and it works fine for me.
Can I please make some cheeky requests?
(1) I have an M-Audio keyboard which doesn't output a note off, it outputs a note on with zero amplitude so it would be great to have an M-Audio option in the Properties view so the on-screen keyboard doesn't latch in the on position when played externally from my keyboard.
(2) It would be really cool if the keyboard output a velocity level based on the vertical position where the mouse is clicked.
Thanks so much for sharing this work. Much respect!
Cheers
Spogg
Re: ruby keyboard
Posted: Fri Feb 19, 2016 5:56 pm
by Nubeat7
glad you like it spogg, please try this version with your m-audio keyboard if it works.. just a fast hack and i'm not very used to program in ruby the last time - i commented the code lines which should do the job
you find it in the event methode under the "when :midi in"
the velocity thing will need a bit more investigation, don't know when i will find time for it..