Here are the links to the 2 timers-
viewtopic.php?f=2&t=582&start=0arp.fsm is down the page a little.
viewtopic.php?f=63&t=480These timers are easy to plug in a BPM to.
K-if check the DreamSequence and find the timing OK,
I'll share what I did.
The Ruby timer is better than a tick100/25
for accuracy.
Also the speed,
it shuts down at like 8000hz here, when the Ruby code module says I am using too much cpu.
This isn't the case, I am watching my CPU usage,
anyway-it's pretty nice compared to the ticks
However- I ended up getting the DS clock from the arp example.
So MIDI is sample accurate, and Ruby is sample accurate.
It's better than the timer if use arp,
route to MIDI splitter to turn it green,
then use a 'trigger thread' into your green counter.
This uses MIDI timing as best it can,
and the 'thread' dissallows errors from graphic redraws.
So I thought I'd share a small success, gettingh my old schematics to work.
Cheers!
If you need help calculating figures to feed the arp or timer to generate BPM, I am happy to help bill 8D
Both of these I am incapable of coding, but u can pretty much just stick them in hehe