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Re: I support 64Bit development

Posted: Fri Aug 15, 2014 5:22 pm
by tester
Did Einstein invented relativity theory in 64bit or only 32bit?
Because time/space curvature here seems to be somewhat rectangular... :lol:

Re: I support 64Bit development

Posted: Fri Aug 15, 2014 5:26 pm
by JB_AU
Albert like myself know/knew the universe is/was infinite & over the period of infinity what was , will always be, regardless of when.

It is not a question of when, but of was!

Re: I support 64Bit development

Posted: Fri Aug 15, 2014 5:59 pm
by trogluddite
tester wrote:Did Einstein invented relativity theory in 64bit or only 32bit?

JB_AU wrote:It is not a question of when, but of was!

:lol:
Well, you might be surprised how long SM/FS had to wait for 32bit float processing.
So, I reckon we've only another few decades to wait now! :lol:

Re: I support 64Bit development

Posted: Sat Aug 16, 2014 12:05 am
by Xtinct
What about Moore's law just wait a minute, ahh there's my flying car gtg but wait another minute and my robot butler will reply :lol:
Another few decades and we will be traveling back in time trying to stop FS becoming self aware :o

Re: I support 64Bit development

Posted: Sat Aug 16, 2014 12:07 am
by alexaudio10
YESS :)

Re: I support 64Bit development

Posted: Sat Aug 16, 2014 1:22 am
by JB_AU
Albert was a very profound thinker.
If the universe is infinite.
The probability & possibility of all variable combinations.
Will always be repeated.

It will happen again in 1million years or 100billion years.

So it is never a question of when!

England all ready invented the flying car (twice now) & America (thirdly) but i don't have a spare 10million to cut through all the laws of using one nor do i want to spend a million to own one.

Honda sell a robot butler to its subsidiary ceo's (family members).

Is the following mental or reality?
If the universe is infinite, then time travel is only possible in --> one direction --> forwards , cryogenics seems to be the only practical solution, frozen today thawed tomorrow.
Technologies have been evolving which enhance the possibilities of cryogenics.

Of course this is way off topic :evil:

@CoreStylerz
Take the information you have been given & contact a programmer fluent in x86 & x64 assembler , convey what you are trying to achieve.
I used the term wrapper , that is incorrect, they are SHELLS!
You want them to design a patcher, patch the SHELL, the final file needs to be supported by winxp/win7/win8 & 9 and supported by intel & amd architectures.

You better start saving :mrgreen:

Re: I support 64Bit development

Posted: Sat Aug 16, 2014 3:47 am
by Perfect Human Interface
I just want to try to clarify something here for the sake of discussion:

Either Flowstone will evolve to support 64 bit exports or it will cease (vst plugin-related) development altogether.

64 bit is the new standard for music applications and plugins. It may never have been strictly necessary to get rid of the 32 bit standard, but the industry knows it's much simpler to support one standard than balancing two at once, and it knows the people at large are more interested in the shiny new thing. Currently we're in a transition phase where both standards are in play, but soon enough everything will be 64 bit, period. There are already big-name DAW applications that have altogether given up 32 bit support.

I'm not prophesying the end of Flowstone or anything like that; I'm just trying to make clear the reality of the situation. There are three possible outcomes to the issue of discussion here:

1) DSP elects not to implement 64 bit support; Flowstone as a tool for plugin development fades into obscurity
2) DSP implements 64 bit support; everyone's happy
3) DSP implements 64 bit support but at some much-later date (years)

The point to take from this is that DSP is not going to be weighing the option of 64 bit as if how many of their users want or don't want it is relevant. It's entirely a question of if they want to continue to develop the program for audio plugin development and if they have the necessary resources to get over the 64 bit hurdle. I have no reason to believe they won't and I have no reason to believe they will besides the fact that they've kept up development this far (the hell do I know?).

I'm sure everyone just wants some communication from DSP so they have some idea of what's coming, and maybe some inkling as to when. But there's no question of whether or not 64 bit support is necessary. It is.

Re: I support 64Bit development

Posted: Sat Aug 16, 2014 8:41 am
by JB_AU
Well put 8-)

Re: I support 64Bit development

Posted: Sat Aug 16, 2014 9:45 am
by CoreStylerz
Your right PHI.
There are few responses that will shut up me defiantly.
1) Is on the ideas of DSPR to make x64 version with x64 native plugins support?
2) How long the development will be, when they think it can be done?
3) What about Flowstone for FL studio 64bit?
4) if it's not in your roadmap, kickstarting the project will be held by you? What's the goal to reach?

Re: I support 64Bit development

Posted: Mon Sep 15, 2014 3:52 pm
by jjs
As far as i could see X64 for Ruby is still not stable.

So if this is correct, and please correct me if i'm wrong, then how can dsp bring out x64 Flowstone, if even Ruby is not stable yet ?

Maybe they allready have a test version with an unstable ruby, but yes it would be nice that they say they are testing some. :mrgreen: