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Re: and arrays again
Posted: Mon Nov 04, 2013 12:08 am
by billv
tester wrote:This one works reasonably fine
Yeh..the way he's written the index in at all stages is what i was stuck with...
Adjusted my code with it and it's great...got the starting point i was after...
Thanks nubeat7
Code: Select all
def event i,v,t
if i == 0 then
x = 0
data=[]
5.times do
data[x]= @a[x].to_s + "-" + @b[x].to_s
x +=1
output 1,t
end
output 0,data
watch data
end
end
Re: and arrays again
Posted: Mon Nov 04, 2013 8:00 am
by Nubeat7
billv wrote:Code: Select all
def event i,v,t
if i == 0 then
x = 0
data=[]
5.times do
data[x]= @a[x].to_s + "-" + @b[x].to_s
x +=1
output 1,t
end
output 0,data
watch data
end
end
but like this it is fixed to a length of 5! why not using @a.length or @b.length or get the longest/shortest before
also, when "using 0.upto length|x| do" or "for x in 0..length do" the x would be the iteration so you dont need an extra variable and adding +1 to it each iteration
Re: and arrays again
Posted: Mon Nov 04, 2013 8:46 am
by billv
Nubeat7 wrote: fixed to a length
Yeh...that code was just the starting point.
I added the length fix next, moved the code around a bit so it's easier to work.
brought the de-limiters out as well, so you can use a different one at each stage...
It's looking ok, it's working with float,int or string but I've notice commas won't go through....
Tried to get a gsub thing in there so when there is space in the array you can fill it
with something....but struggled there...so probably have to do it before array goes .to_s
Code: Select all
def event i,v,t
if i == 0 then
x = 0
data=[]
d1=@d1
d2=@d2
d3=@d3
d4=@d4
findlength =[]
aa = @a.length
bb = @b.length
cc = @c.length
findlength =[aa,bb,cc]
c = findlength.each_with_index.max
d = c.max
d.times do
a = @a[x].to_s
b = @b[x].to_s
c = @c[x].to_s
data[x]= a + d1 + b + d2 + c
x +=1
end
output 0,data
watch d
end
end
Re: and arrays again
Posted: Mon Nov 04, 2013 12:58 pm
by billv
Did the last bit...(providing a default string if array slot empty).worked out well.
The whole thing seems to work great.
I fixed up a basic module that's ready to use...
@tester
Note that it functions somewhat like a basic 'router'....
as you've noted before processing the data as it goes through the chain is another story.......
It's good that you've already got Trog's monster system up and running...seems ideal...
That's where I'm going now....
Re: and arrays again
Posted: Mon Nov 04, 2013 1:34 pm
by tester
Thanks for efforts.

As for Trogs monster, I digest it, but meanwhile I'm focused on wiring the main structures. The weather isn't helping yet :-]
Re: and arrays again
Posted: Mon Nov 04, 2013 7:26 pm
by RJHollins
Looking good Billv !
