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Re: Comparing RUBY vs Primitives - code efficiency ?

Posted: Mon May 13, 2013 5:44 am
by VPDannyMan
Yeah probably, but here's the question, if you have 6 instances of the same plugin, and you don't do things correct, then what's to stop plugin 1 from overwriting variables that plugin 4 is using? Right? Each copy is the same identical code, so its not like there's a variable called MyVarA in the first instance, but in the second its called MyVarB..

Trog would have to chime ion on thus as I did not get as far with Ruby as I would have liked to. After we found this flaw I basically stopped using FS and went back to SM. Nevertheless, I am a firm believer that there should be ZERO sharing between instances unless specifically coded that way.