Graphic acceleration

For general discussion related FlowStone
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lwaver
Posts: 1
Joined: Mon Jan 09, 2012 12:12 am

Graphic acceleration

Post by lwaver »

hello!
Simple question, what graphics acceleration flowstone supports - Windows GDI or Direct2D or other?
because Unfortunately gdi is a fundamental limitation of SynthMaker !
Tronic
Posts: 539
Joined: Wed Dec 21, 2011 12:59 pm

Re: Graphic acceleration

Post by Tronic »

Unfortunately only GDI +.
I was trying to use other libraries to ruby, like cuda or dx3,
but this limit (you can find in this post) unfortunately does not leave use open processes,
and therefore can not really truly expand the ruby on external libraries.
But the hope that this has changed, is very high. (At least we hope)
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TheAudiophileDutchman
Posts: 46
Joined: Tue Jul 13, 2010 1:36 pm
Location: Apeldoorn, The Netherlands

Re: Graphic acceleration

Post by TheAudiophileDutchman »

Long before Ruby was chosen for FlowStone, Synthmaker examples using Lua with OpenGL support were being tested, if I recall correctly.
@Devs: would Ruby with OpenGL support be a valid option for FlowStone :?: (also taking future Mac compatibility into account).
T A D - since 2005
pall
Posts: 31
Joined: Thu Dec 09, 2010 1:27 pm
Location: Transilvania
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Re: Graphic acceleration

Post by pall »

I think it would be a great achievement for FlowStone.
http://ruby-opengl.rubyforge.org/
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