some discontinued projects - all x64 Alpha

Post any examples or modules that you want to share here
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hardwarehost
Posts: 37
Joined: Wed Jan 12, 2011 4:38 pm
Location: Slovakia

some discontinued projects - all x64 Alpha

Post by hardwarehost »

Fractional knob and some tool for it, cause sometimes you need the knob to behaive like that: hidden sharp ratios that seems to be a standard "free" knob if you have around 120 values in it. This actually does 89 steps.

-needs deziper
-you can do more "resolution" by adding new fractions
- a display in format 1/5, 3/8... etc would be nice

Image
fractionchart 2.fsm
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User avatar
hardwarehost
Posts: 37
Joined: Wed Jan 12, 2011 4:38 pm
Location: Slovakia

Re: some discontinued projects - all x64 Alpha

Post by hardwarehost »

A beginning of Vst plugins manager It was ment to be as a help for remembering and not lost overview, I dont know if anyone have this "lost" problem too, what was that plugin? similar names, similar design, brands, and hundreds of plugins... during the time there was developed images rendered manager but i dont want to spam here.
Its not possible to host vst or render vst image in FS, so only adding tags, notes, or visual elements to the list items can be done, its the point from where to continue in schematic
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8 folders list - just add how many folders you have
2 windows - also add more if you want
.vst3 /.dll filter
full path / .dll name filter

issues:
-cant go to subfolders more than some level, I forgot all schematic - cant get into it anymore, sorry...
-you must be patient with reset, typing adresses and so
-vst in subfolders displaying path also
-full results are shown after some usage, or repeating after reseting

VSTMANGA -ad9.fsm
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User avatar
hardwarehost
Posts: 37
Joined: Wed Jan 12, 2011 4:38 pm
Location: Slovakia

Re: some discontinued projects - all x64 Alpha

Post by hardwarehost »

4 xy pads adsr lin to exp
On the ADSR front nothing new? :lol:
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its the 4 xy pads pluged in series to act faster on adsr setup, on x you control time - gui pad weight, and y shape

-the whole dsp output must be finished
-you can add mix to different shapes after exp. reach the end
XY ADSR EXP LIN 3.fsm
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