Automatic continuous knob rotation problem !

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digital coconut
Posts: 12
Joined: Fri Feb 12, 2021 1:26 am

Automatic continuous knob rotation problem !

Post by digital coconut »

:?:
Honorable members of the forum.
I have a question about a knob with continuous automatic rotation that I downloaded here on the forum a while ago.
The problem is that the rotation of the scheme is not 100% continuous! The knob gives a "jump" in its trajectory and I was not able to solve this, could anyone take the "jump" out of the rotation of this scheme?
Thank you very much in advance. :geek:
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schematic continuous knob rotation.fsm
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martinvicanek
Posts: 1334
Joined: Sat Jun 22, 2013 8:28 pm

Re: Automatic continuous knob rotation problem !

Post by martinvicanek »

This particular knob uses a sequence of bitmaps (arranged in a vertical strip of successive 32x32 pixel images) with the marker covering only a certain angular range. The bitmap strip resides in the "Strip Loader module if you dive inside. You would need a bitmap strip covering the full angular range to achieve what you want. Alternatively, you could use a vector knob generated entirely with Ruby's drawing capabilities. Or something in between: a static bitmap knob with a variable, Ruby drawn marker.

Oh, and please don't post schematics in this forum compiled with the alpha version of Flowstone (or at the very least advise). Here we use 3.06 (or 3.081) which choke on schematics from FS alpha. It is quite annoying for those who want to help you. ;)
digital coconut
Posts: 12
Joined: Fri Feb 12, 2021 1:26 am

Re: Automatic continuous knob rotation problem !

Post by digital coconut »

Dear friend Martin, thank you for the answer.
I will not post schematics anymore with my Alpha version...its ok.
:geek:
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