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Post any examples or modules that you want to share here
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tiffy
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tester
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Re: Multipurpose Push Button

Post by tester »

tester did whole bunch of them. :-)
But tester will not interfere here.
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Jay
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Re: Multipurpose Push Button

Post by Jay »

hi

here is another way of doing the toggle action without the need for the counter!
Push Button - Multipurpose toggle.fsm
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tiffy
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tiffy
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Re: Multipurpose Push Button

Post by tiffy »

Here is another version of the Push Button - Multipurpose Toggle v1.0.2 with even less components.
:roll: ;)
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Push Button - Multipurpose toggle v1.0.2.fsm
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tester
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Re: Multipurpose Push Button

Post by tester »

Did you noticed, how many (rather not used) elements and patterns are inside parts of that button? :o :-) :ugeek: :mrgreen:
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Re: Multipurpose Push Button

Post by Jay »

oh nice! ive never seen the toggle done like that before :)
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tiffy
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Re: Multipurpose Push Button

Post by Nubeat7 »

you also can get rid of the counter in the style module and use the output bool signal instead of the mouse trigger.. and i think the area modules in fill and outline are also the same or, it also can be used in the interaction module so you can do it just once and use the area in those 3 modules?

inside this area modules there are also some FineW and FineH which are not in use...

and in the mouse module you dont need the mouseLup because this trigger comes from the dragxy anyway (use the mouse drag primitive here instead of the drag y to use the bool directly from the mouse drag prim)

the background image for the colorselection area is also not needed when you dont have some alpha there..
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tiffy
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