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Search found 14 matches
- Mon Aug 09, 2021 8:42 pm
- Forum: General
- Topic: Weird float problem
- Replies: 10
- Views: 25502
Re: Weird float problem
That's interesting but it's still not able to increment that number by 0.00000001. It still jumps in increments of 0.00000006. And if you change 0.99999994 into something like 0.99999990 it gets rounded to 1. The problem is still there even if the 32bit float view is checked.
- Mon Aug 09, 2021 2:40 am
- Forum: General
- Topic: Weird float problem
- Replies: 10
- Views: 25502
Re: Weird float problem
Either my Windows 10 is screwy or maybe it has some bugs. I don't know. Just take a float component from the toolbox and type in 0.99999994. Then try to change it into 0.99999996 or 0.99999998. Mine jumps back to 0.99999994 or it gets rounded to 1.
- Mon Aug 09, 2021 1:01 am
- Forum: General
- Topic: Weird float problem
- Replies: 10
- Views: 25502
Re: Weird float problem
It looks like it's not allowing anything higher than 0.99999994. It gets rounded either to 1 or back down to 0.99999994. Even after checking the "Display floats as 32bit" box in the Options/Advanced. I guess the problem is still there.
- Mon Aug 09, 2021 12:37 am
- Forum: General
- Topic: Weird float problem
- Replies: 10
- Views: 25502
Re: Weird float problem
It was doing that in the Float component. It's not doing the rounding anymore after checking that box in the Options/Advanced. Thank you for your help.
- Mon Aug 09, 2021 12:26 am
- Forum: General
- Topic: Weird float problem
- Replies: 10
- Views: 25502
Re: Weird float problem
Probably that's the issue. I will have to try that. It looks like on a knob it works but it's hard to control it if you want to increase/decrease the value by one unit. I tried to increase the SHIFT precision but it still jumps by 6 units instead of 1. After scrolling for miles. How do you make the ...
Re: Timer Bug
When you write DSP code and click outside of the DSP editor box, the code is compiled into assembler before it’s run. The compiler is fast but, like any assembler, it doesn’t always make the optimum choices. The assembly code is available at the S output pin as text on the editor.
That's very ...
- Sun Aug 08, 2021 3:14 pm
- Forum: General
- Topic: Weird float problem
- Replies: 10
- Views: 25502
Weird float problem
I'm trying to reduce input noise by using an inverted signal with a value of 0.99999994. Problem is that the float primitive is rounding it to 1. Any ideas how to solve it ? Or why is it doing that rounding ?
Re: Timer Bug
Do we have any modules for that interpolation part ? Or how do we do the interpolation ? Let's say I want to cross-fade between some samples to create a synth similar to Korg Wavestate. Like... Cross-fading between samples to create wave sequences. Any ideas ? Or code examples ? Do I have to use ...
- Sun Aug 08, 2021 12:02 am
- Forum: General
- Topic: Which book is best for DSP and ASM ?
- Replies: 0
- Views: 12494
Which book is best for DSP and ASM ?
I didn't see any manuals or pdf files that cover the DSP and the ASM modules. At least for Ruby I found some examples online but the implementation seems different in FS. How do you learn DSP and ASM without a manual or a book or some documentation ?
Re: Timer Bug
Thank you for your help. I guess I will have to try DSP. Is there a manual for DSP ? Or examples ? This page here is talking about some high precision timers but I guess FlowStone doesn't know about those.
https://docs.microsoft.com/en-us/window ... uqx2kb2c00
https://docs.microsoft.com/en-us/window ... uqx2kb2c00