If you have a problem or need to report a bug please email : support@dsprobotics.com
There are 3 sections to this support area:
DOWNLOADS: access to product manuals, support files and drivers
HELP & INFORMATION: tutorials and example files for learning or finding pre-made modules for your projects
USER FORUMS: meet with other users and exchange ideas, you can also get help and assistance here
NEW REGISTRATIONS - please contact us if you wish to register on the forum
Users are reminded of the forum rules they sign up to which prohibits any activity that violates any laws including posting material covered by copyright
Search found 5 matches
- Mon Oct 05, 2015 10:50 am
- Forum: General
- Topic: Callbacks in Ruby?
- Replies: 46
- Views: 95391
Re: Callbacks in Ruby?
My question:
IS IT POSSIBLE that two different VST's can exchange strings via ruby???
If I use multiple Instances of the same plugin, the "global wireless" works really greeeaaat but how can I now let my controlpanel-plugIn control multiple Effectengine-plugIn's ?? (...these are two different dll ...
IS IT POSSIBLE that two different VST's can exchange strings via ruby???
If I use multiple Instances of the same plugin, the "global wireless" works really greeeaaat but how can I now let my controlpanel-plugIn control multiple Effectengine-plugIn's ?? (...these are two different dll ...
- Fri Sep 04, 2015 10:59 am
- Forum: General
- Topic: DUPLICATES - SAVE RAM???
- Replies: 2
- Views: 7187
Re: DUPLICATES - SAVE RAM???
Ok I have an Idea now: EXTERNAL DLL's
If I separate those RAM-consuming segments into an external dll, then maybe it could work, that I save RAM while duplicating.
Bitmaps could be stored in a external flowstone-created dll which then could be accessed on demand (audioprocessing modules or bitmaps ...
If I separate those RAM-consuming segments into an external dll, then maybe it could work, that I save RAM while duplicating.
Bitmaps could be stored in a external flowstone-created dll which then could be accessed on demand (audioprocessing modules or bitmaps ...
- Thu Sep 03, 2015 4:28 pm
- Forum: General
- Topic: DUPLICATES - SAVE RAM???
- Replies: 2
- Views: 7187
DUPLICATES - SAVE RAM???
Here I have a topic, which could be a VERY IMPORTANT question for EVERYONE here:
HOW can I create VST's the way that DAWs do recognize them as duplicates and don't create always NEW memory for a copied VST-instance???
So I made a plugIn with 30mb and I use it 60+ times (which happens really often ...
HOW can I create VST's the way that DAWs do recognize them as duplicates and don't create always NEW memory for a copied VST-instance???
So I made a plugIn with 30mb and I use it 60+ times (which happens really often ...
- Thu Sep 03, 2015 4:08 pm
- Forum: General
- Topic: InterProcessCommunication
- Replies: 3
- Views: 9097
Re: InterProcessCommunication
WOW!! Great thing, that! Works really great and fast!!!
Thanks!
Thanks!
- Mon Aug 31, 2015 2:26 pm
- Forum: General
- Topic: InterProcessCommunication
- Replies: 3
- Views: 9097
InterProcessCommunication
Hi Guys
I wanna make a couple of vst's which need be able to realtime-communicate with each other while running on my daw-tracks. There is already a wonderful introduction into this topic which shows how to share some float values with a dll. http://www.dsprobotics.com/support/viewtopic.php?f=3&t ...
I wanna make a couple of vst's which need be able to realtime-communicate with each other while running on my daw-tracks. There is already a wonderful introduction into this topic which shows how to share some float values with a dll. http://www.dsprobotics.com/support/viewtopic.php?f=3&t ...