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Search found 1785 matches
- Thu Nov 03, 2022 10:26 am
- Forum: General
- Topic: ultimate shape editor (workflow)
- Replies: 19
- Views: 44353
Re: ultimate shape editor (workflow)
I updated and fixed the weighted randomizer, hopefully there are no more bugs.
Major addition is crusher for coverage per timeranges and a sort of bit crusher per span values.
This adds some granulation on demand for both of these.
Leaving the old one "as is" in previous post, as there might be ...
Major addition is crusher for coverage per timeranges and a sort of bit crusher per span values.
This adds some granulation on demand for both of these.
Leaving the old one "as is" in previous post, as there might be ...
- Sun Oct 30, 2022 11:46 pm
- Forum: General
- Topic: ultimate shape editor (workflow)
- Replies: 19
- Views: 44353
Re: ultimate shape editor (workflow)
The weighted randomizer is almost ready.
At least all crucial elements are there and it seems to work correctly.
I humanized it a little bit.
At least all crucial elements are there and it seems to work correctly.
I humanized it a little bit.
- Fri Oct 28, 2022 10:37 pm
- Forum: General
- Topic: ultimate shape editor (workflow)
- Replies: 19
- Views: 44353
Re: ultimate shape editor (workflow)
I think I just finalized the "Weighted randomizer" part for my project. It's something relatively well adjustable, see the description in schematic. It's useful for generating organic noises and modulators. @biliv - something for you
btw, can someone provide a quick ruby way for converting ...
btw, can someone provide a quick ruby way for converting ...
- Tue Oct 18, 2022 10:33 pm
- Forum: General
- Topic: Does anyone want a ...
- Replies: 3
- Views: 12110
Re: Does anyone want a ...
It would be great tool, if it was 16-bit ADC...
- Sun Oct 16, 2022 9:28 pm
- Forum: General
- Topic: ultimate shape editor (workflow)
- Replies: 19
- Views: 44353
Re: ultimate shape editor (workflow)
iteration 20 adds 2 big tools: tools for batch processing (mostly complete, operates on wav, txt and csv files) and math function generator.
As for the math function generator, some say, that "using eval in ruby is evil". I don't think so, I'm not rubyist. Anyway, in this case, I think a simple ...
As for the math function generator, some say, that "using eval in ruby is evil". I don't think so, I'm not rubyist. Anyway, in this case, I think a simple ...
- Sun Oct 16, 2022 3:36 pm
- Forum: General
- Topic: how to externalize math formula in ruby?
- Replies: 1
- Views: 8676
Re: how to externalize math formula in ruby?
I'm getting an impression, that typical (?) programmers who use FS, too often say say "impossible".
Who to trust, when "no" is a "no"?
As a non-programmer, I don't understand the word "impossible".
I would understand a statement like "I don't know" or "let's figure out some logic behind and ...
Who to trust, when "no" is a "no"?
As a non-programmer, I don't understand the word "impossible".
I would understand a statement like "I don't know" or "let's figure out some logic behind and ...
- Sat Oct 15, 2022 3:45 pm
- Forum: General
- Topic: how to externalize math formula in ruby?
- Replies: 1
- Views: 8676
how to externalize math formula in ruby?
How to externalize a math formula in ruby?
I want to plot a series of y values per array of x's (alternatively, in range between two values, and at resolution of given points), according to a formula entered from outside.
I want to plot a series of y values per array of x's (alternatively, in range between two values, and at resolution of given points), according to a formula entered from outside.
- Tue Oct 11, 2022 10:12 am
- Forum: General
- Topic: Problem Initializing Direct Sound.
- Replies: 2
- Views: 10238
Re: Problem Initializing Direct Sound.
WASAPI problem, typical.
- Fri Oct 07, 2022 1:13 pm
- Forum: DSP
- Topic: fft high resolution filter vs x64
- Replies: 0
- Views: 22387
fft high resolution filter vs x64
Apparently, this piece of asm code that is extensively used in FFT high resolution filter - is not working in x64 FS (alpha) environment, only in 32bit.
Anyone attempted to make this work in x64 environment?
Anyone attempted to make this work in x64 environment?
- Wed Oct 05, 2022 12:28 pm
- Forum: DSP
- Topic: audio buffer - how?
- Replies: 6
- Views: 16165
Re: audio buffer - how?
silly me

(fft freezer is from Martin)
(fft freezer is from Martin)